
#ifndef EVA_ZONE_SCENE_HOME
#define EVA_ZONE_SCENE_HOME

#include "scene_base.h"

namespace ZS
{

class CSceneHome : public CSceneBase
{
public:
	CSceneHome()
	{
		m_SceneType = DEF::SceneHome;
	}
};

}



#endif // EVA_ZONE_SCENE_BASE

